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<title>OpenMesh: OpenMesh::AttribKernelT&lt; MeshItems, Connectivity &gt; Class Template Reference</title>
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<div class="header">
  <div class="summary">
<a href="#pub-types">Public Types</a> &#124;
<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="a02126.html">List of all members</a>  </div>
  <div class="headertitle">
<div class="title">OpenMesh::AttribKernelT&lt; MeshItems, Connectivity &gt; Class Template Reference</div>  </div>
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<p>The attribute kernel adds all standard properties to the kernel.  
 <a href="a02129.html#details">More...</a></p>

<p><code>#include &lt;<a class="el" href="a04473_source.html">OpenMesh/Mesh/AttribKernelT.hh</a>&gt;</code></p>
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Inheritance diagram for OpenMesh::AttribKernelT&lt; MeshItems, Connectivity &gt;:</div>
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<div class="center"><img src="a02128.png" border="0" usemap="#OpenMesh_1_1AttribKernelT_3_01MeshItems_00_01Connectivity_01_4_inherit__map" alt="Inheritance graph"/></div>
<map name="OpenMesh_1_1AttribKernelT_3_01MeshItems_00_01Connectivity_01_4_inherit__map" id="OpenMesh_1_1AttribKernelT_3_01MeshItems_00_01Connectivity_01_4_inherit__map">
</map>
<center><span class="legend">[<a target="top" href="graph_legend.html">legend</a>]</span></center></div>
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Collaboration diagram for OpenMesh::AttribKernelT&lt; MeshItems, Connectivity &gt;:</div>
<div class="dyncontent">
<div class="center"><img src="a02127.png" border="0" usemap="#OpenMesh_1_1AttribKernelT_3_01MeshItems_00_01Connectivity_01_4_coll__map" alt="Collaboration graph"/></div>
<map name="OpenMesh_1_1AttribKernelT_3_01MeshItems_00_01Connectivity_01_4_coll__map" id="OpenMesh_1_1AttribKernelT_3_01MeshItems_00_01Connectivity_01_4_coll__map">
</map>
<center><span class="legend">[<a target="top" href="graph_legend.html">legend</a>]</span></center></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-types"></a>
Public Types</h2></td></tr>
<tr class="memitem:a9d4d1b1c0421746f2aebb2d76f49905f"><td class="memItemLeft" align="right" valign="top"><a id="a9d4d1b1c0421746f2aebb2d76f49905f"></a>enum &#160;</td><td class="memItemRight" valign="bottom"><b>Attribs</b> { <b>VAttribs</b> = MeshItems::VAttribs, 
<b>HAttribs</b> = MeshItems::HAttribs, 
<b>EAttribs</b> = MeshItems::EAttribs, 
<b>FAttribs</b> = MeshItems::FAttribs
 }</td></tr>
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typedef MeshItems&#160;</td><td class="memItemRight" valign="bottom"><b>MeshItemsT</b></td></tr>
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typedef Connectivity&#160;</td><td class="memItemRight" valign="bottom"><b>ConnectivityT</b></td></tr>
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typedef Connectivity::Vertex&#160;</td><td class="memItemRight" valign="bottom"><b>Vertex</b></td></tr>
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typedef Connectivity::Halfedge&#160;</td><td class="memItemRight" valign="bottom"><b>Halfedge</b></td></tr>
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typedef Connectivity::Edge&#160;</td><td class="memItemRight" valign="bottom"><b>Edge</b></td></tr>
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typedef Connectivity::Face&#160;</td><td class="memItemRight" valign="bottom"><b>Face</b></td></tr>
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typedef MeshItems::Point&#160;</td><td class="memItemRight" valign="bottom"><b>Point</b></td></tr>
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typedef MeshItems::Normal&#160;</td><td class="memItemRight" valign="bottom"><b>Normal</b></td></tr>
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typedef MeshItems::Color&#160;</td><td class="memItemRight" valign="bottom"><b>Color</b></td></tr>
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typedef MeshItems::TexCoord1D&#160;</td><td class="memItemRight" valign="bottom"><b>TexCoord1D</b></td></tr>
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typedef MeshItems::TexCoord2D&#160;</td><td class="memItemRight" valign="bottom"><b>TexCoord2D</b></td></tr>
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typedef MeshItems::TexCoord3D&#160;</td><td class="memItemRight" valign="bottom"><b>TexCoord3D</b></td></tr>
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typedef MeshItems::TextureIndex&#160;</td><td class="memItemRight" valign="bottom"><b>TextureIndex</b></td></tr>
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typedef MeshItems::VertexData&#160;</td><td class="memItemRight" valign="bottom"><b>VertexData</b></td></tr>
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typedef MeshItems::HalfedgeData&#160;</td><td class="memItemRight" valign="bottom"><b>HalfedgeData</b></td></tr>
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typedef MeshItems::EdgeData&#160;</td><td class="memItemRight" valign="bottom"><b>EdgeData</b></td></tr>
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typedef MeshItems::FaceData&#160;</td><td class="memItemRight" valign="bottom"><b>FaceData</b></td></tr>
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typedef <a class="el" href="a02129.html">AttribKernelT</a>&lt; MeshItems, Connectivity &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>AttribKernel</b></td></tr>
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typedef <a class="el" href="a02553.html">VPropHandleT</a>&lt; VertexData &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>DataVPropHandle</b></td></tr>
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typedef <a class="el" href="a02557.html">HPropHandleT</a>&lt; HalfedgeData &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>DataHPropHandle</b></td></tr>
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typedef <a class="el" href="a02561.html">EPropHandleT</a>&lt; EdgeData &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>DataEPropHandle</b></td></tr>
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typedef <a class="el" href="a02565.html">FPropHandleT</a>&lt; FaceData &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>DataFPropHandle</b></td></tr>
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typedef <a class="el" href="a02553.html">VPropHandleT</a>&lt; Point &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>PointsPropertyHandle</b></td></tr>
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typedef <a class="el" href="a02553.html">VPropHandleT</a>&lt; Normal &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>VertexNormalsPropertyHandle</b></td></tr>
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typedef <a class="el" href="a02553.html">VPropHandleT</a>&lt; Color &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>VertexColorsPropertyHandle</b></td></tr>
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typedef <a class="el" href="a02553.html">VPropHandleT</a>&lt; TexCoord1D &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>VertexTexCoords1DPropertyHandle</b></td></tr>
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typedef <a class="el" href="a02553.html">VPropHandleT</a>&lt; TexCoord2D &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>VertexTexCoords2DPropertyHandle</b></td></tr>
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typedef <a class="el" href="a02565.html">FPropHandleT</a>&lt; Color &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>FaceColorsPropertyHandle</b></td></tr>
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typedef <a class="el" href="a02565.html">FPropHandleT</a>&lt; TextureIndex &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>FaceTextureIndexPropertyHandle</b></td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:afbb681cdd4d767af9d234fa20f03f02e"><td class="memTemplParams" colspan="2">template&lt;class _AttribKernel &gt; </td></tr>
<tr class="memitem:afbb681cdd4d767af9d234fa20f03f02e"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a02129.html#afbb681cdd4d767af9d234fa20f03f02e">assign</a> (const _AttribKernel &amp;_other, bool copyStandardProperties=false)</td></tr>
<tr class="memdesc:afbb681cdd4d767af9d234fa20f03f02e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Assignment from another mesh of <em>another</em> type.  <a href="#afbb681cdd4d767af9d234fa20f03f02e">More...</a><br /></td></tr>
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const Point *&#160;</td><td class="memItemRight" valign="bottom"><b>points</b> () const</td></tr>
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const Point &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>point</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh) const</td></tr>
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Point &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>point</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_point</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh, const Point &amp;_p)</td></tr>
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const <a class="el" href="a02553.html">PointsPropertyHandle</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>points_property_handle</b> () const</td></tr>
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const Normal *&#160;</td><td class="memItemRight" valign="bottom"><b>vertex_normals</b> () const</td></tr>
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const Normal &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>normal</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_normal</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh, const Normal &amp;_n)</td></tr>
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const Color *&#160;</td><td class="memItemRight" valign="bottom"><b>vertex_colors</b> () const</td></tr>
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const Color &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>color</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_color</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh, const Color &amp;_c)</td></tr>
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const TexCoord1D *&#160;</td><td class="memItemRight" valign="bottom"><b>texcoords1D</b> () const</td></tr>
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const TexCoord1D &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>texcoord1D</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_texcoord1D</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh, const TexCoord1D &amp;_t)</td></tr>
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const TexCoord2D *&#160;</td><td class="memItemRight" valign="bottom"><b>texcoords2D</b> () const</td></tr>
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const TexCoord2D &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>texcoord2D</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_texcoord2D</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh, const TexCoord2D &amp;_t)</td></tr>
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const TexCoord3D *&#160;</td><td class="memItemRight" valign="bottom"><b>texcoords3D</b> () const</td></tr>
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const TexCoord3D &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>texcoord3D</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_texcoord3D</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh, const TexCoord3D &amp;_t)</td></tr>
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const TexCoord1D *&#160;</td><td class="memItemRight" valign="bottom"><b>htexcoords1D</b> () const</td></tr>
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const TexCoord1D &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>texcoord1D</b> (<a class="el" href="a02245.html">HalfedgeHandle</a> _heh) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_texcoord1D</b> (<a class="el" href="a02245.html">HalfedgeHandle</a> _heh, const TexCoord1D &amp;_t)</td></tr>
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const TexCoord2D *&#160;</td><td class="memItemRight" valign="bottom"><b>htexcoords2D</b> () const</td></tr>
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const TexCoord2D &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>texcoord2D</b> (<a class="el" href="a02245.html">HalfedgeHandle</a> _heh) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_texcoord2D</b> (<a class="el" href="a02245.html">HalfedgeHandle</a> _heh, const TexCoord2D &amp;_t)</td></tr>
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const TexCoord3D *&#160;</td><td class="memItemRight" valign="bottom"><b>htexcoords3D</b> () const</td></tr>
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const TexCoord3D &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>texcoord3D</b> (<a class="el" href="a02245.html">HalfedgeHandle</a> _heh) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_texcoord3D</b> (<a class="el" href="a02245.html">HalfedgeHandle</a> _heh, const TexCoord3D &amp;_t)</td></tr>
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const Color *&#160;</td><td class="memItemRight" valign="bottom"><b>edge_colors</b> () const</td></tr>
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const Color &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>color</b> (<a class="el" href="a02249.html">EdgeHandle</a> _eh) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_color</b> (<a class="el" href="a02249.html">EdgeHandle</a> _eh, const Color &amp;_c)</td></tr>
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const Normal &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>normal</b> (<a class="el" href="a02245.html">HalfedgeHandle</a> _heh) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_normal</b> (<a class="el" href="a02245.html">HalfedgeHandle</a> _heh, const Normal &amp;_n)</td></tr>
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const Color *&#160;</td><td class="memItemRight" valign="bottom"><b>halfedge_colors</b> () const</td></tr>
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const Color &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>color</b> (<a class="el" href="a02245.html">HalfedgeHandle</a> _heh) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_color</b> (<a class="el" href="a02245.html">HalfedgeHandle</a> _heh, const Color &amp;_c)</td></tr>
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const Normal &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>normal</b> (<a class="el" href="a02253.html">FaceHandle</a> _fh) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_normal</b> (<a class="el" href="a02253.html">FaceHandle</a> _fh, const Normal &amp;_n)</td></tr>
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const TextureIndex &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>texture_index</b> (<a class="el" href="a02253.html">FaceHandle</a> _fh) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_texture_index</b> (<a class="el" href="a02253.html">FaceHandle</a> _fh, const TextureIndex &amp;_t)</td></tr>
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const Color &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>color</b> (<a class="el" href="a02253.html">FaceHandle</a> _fh) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>release_vertex_texcoords2D</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>release_vertex_texcoords3D</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>release_halfedge_texcoords1D</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>release_halfedge_texcoords2D</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>release_halfedge_texcoords3D</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>release_edge_colors</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>release_halfedge_colors</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>release_face_colors</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>release_face_texture_index</b> ()</td></tr>
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<a class="el" href="a02557.html">HalfedgeTexCoords3DPropertyHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>halfedge_texcoords3D_pph</b> () const</td></tr>
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<a class="el" href="a02557.html">HalfedgeNormalsPropertyHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>halfedge_normals_pph</b> () const</td></tr>
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<a class="el" href="a02557.html">HalfedgeColorsPropertyHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>halfedge_colors_pph</b> () const</td></tr>
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<a class="el" href="a02561.html">EdgeColorsPropertyHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>edge_colors_pph</b> () const</td></tr>
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<a class="el" href="a02565.html">FaceNormalsPropertyHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>face_normals_pph</b> () const</td></tr>
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<a class="el" href="a02565.html">FaceColorsPropertyHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>face_colors_pph</b> () const</td></tr>
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<a class="el" href="a02565.html">FaceTextureIndexPropertyHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>face_texture_index_pph</b> () const</td></tr>
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VertexData &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>data</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh)</td></tr>
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const VertexData &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>data</b> (<a class="el" href="a02241.html">VertexHandle</a> _vh) const</td></tr>
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FaceData &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>data</b> (<a class="el" href="a02253.html">FaceHandle</a> _fh)</td></tr>
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const FaceData &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>data</b> (<a class="el" href="a02253.html">FaceHandle</a> _fh) const</td></tr>
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EdgeData &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>data</b> (<a class="el" href="a02249.html">EdgeHandle</a> _eh)</td></tr>
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const EdgeData &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>data</b> (<a class="el" href="a02249.html">EdgeHandle</a> _eh) const</td></tr>
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HalfedgeData &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>data</b> (<a class="el" href="a02245.html">HalfedgeHandle</a> _heh)</td></tr>
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const HalfedgeData &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>data</b> (<a class="el" href="a02245.html">HalfedgeHandle</a> _heh) const</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><h3>template&lt;class MeshItems, class Connectivity&gt;<br />
class OpenMesh::AttribKernelT&lt; MeshItems, Connectivity &gt;</h3>

<p>The attribute kernel adds all standard properties to the kernel. </p>
<p>Therefore the functions/types defined here provide a subset of the kernel interface as described in <a class="el" href="a01877.html" title="This class describes the minimum interface a mesh kernel has to implement (because the resulting mesh...">Concepts::KernelT</a>.</p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a01877.html" title="This class describes the minimum interface a mesh kernel has to implement (because the resulting mesh...">Concepts::KernelT</a> </dd></dl>
</div><h2 class="groupheader">Member Function Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#afbb681cdd4d767af9d234fa20f03f02e">&#9670;&nbsp;</a></span>assign()</h2>

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template&lt;class MeshItems , class Connectivity &gt; </div>
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template&lt;class _AttribKernel &gt; </div>
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          <td class="memname">void <a class="el" href="a02129.html">OpenMesh::AttribKernelT</a>&lt; MeshItems, Connectivity &gt;::assign </td>
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          <td class="paramtype">const _AttribKernel &amp;&#160;</td>
          <td class="paramname"><em>_other</em>, </td>
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<p>Assignment from another mesh of <em>another</em> type. </p>
<dl class="section note"><dt>Note</dt><dd>All that's copied is connectivity and vertex positions. All other information (like e.g. attributes or additional elements from traits classes) is not copied. </dd>
<dd>
If you want to copy all information, including <em>custom</em> properties, use PolyMeshT::operator=() instead. </dd></dl>

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<hr/>The documentation for this class was generated from the following file:<ul>
<li>OpenMesh/Core/Mesh/<a class="el" href="a04470_source.html">AttribKernelT.hh</a></li>
</ul>
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